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endgame-review-reopen-timesave-log

📅 2026-06-26 · 📦 937 B · 🤝 Handoff 杂项 · 📝 MD 文档 🏷️ 时间🏷️ 终局

# Endgame Review Reopen Timesave Log

Boundary

  • Review: failure recap, cause chain, preserved artifacts, and the action to continue or reopen.
  • Reopen: return from a recent safe point or a named time point save without changing save schema.
  • Timesave: a named save point that preserves real time, game time, and current failure metadata.
  • Non-goal: do not add new storage structure or branch into other endgame types.

Minimal Acceptance

  • The player can see why the run failed.
  • The player can choose to reopen from a recent safe point.
  • The player can choose to reopen from a time point save.
  • The player can return to the main progression loop without altering save structure.

Verification

  • Desktop and mobile copy should clearly separate review, reopen, and time-save labels.
  • Save listing should show both real time and game time.
  • Failure snapshots should remain read-compatible with existing save data.