№ · 会话日志 CH.07.05
主页 · 📔 会话日志 · 2026-07-09-multiplayer-and-storyline-01

2026-07-09-multiplayer-and-storyline-01

📅 2026-07-05 · 📦 1.9 KB · 📔 会话日志 · 📝 MD 文档 🆕 14d 🏷️ 时间🏷️ 会话🏷️ 剧情

⟦tag:v2|session|2026-07-09-multiplayer-and-storyline-01⟧ kind: session id: 2026-07-09-multiplayer-and-storyline-01 role tag: ⟦tag:v2|role|pm⟧ task tag: ⟦tag:v2|task|2026-07-09-multiplayer-and-storyline⟧ threadId: 019f20f1-a449-7730-a35e-1f934d0589bf loop state: summarized dispatch state: standby

completed:

  • formal R3 callback from worker thread 019f20f1-a449-7730-a35e-1f934d0589bf absorbed.
  • multiplayer room skeleton landed in src/data/multiplayer/**, src/utils/multiplayer/**, and src/components/multiplayer-lobby/**.
  • local idle -> waiting room-phase advance is available in the new pure room-state chain.
  • npm.cmd run build passed.
  • callback confirms no changes under src/data/auction/**, src/utils/auctionRules.ts, src/components/auction/**, src/App.tsx, or docs/handoff/**.

incomplete:

  • runtime mounting into an existing page or src/App.tsx flow was not done.
  • realtime bidding, peer transport, disconnect/reconnect, and auction-rule integration were not done.

blockers:

  • npm.cmd run lint still fails on repo baseline errors outside the new multiplayer files; callback explicitly marks the new multiplayer files as non-causal.

next action:

  • none; historical session closed. This session now preserves only the absorbed R3 multiplayer skeleton callback evidence. Any future R3 integration or R4 detailed-node follow-up must reopen from the current live owner board or from a fresh direct truth source / formally absorbed current task-session.

evidence:

  • docs/handoff/tasks/2026-07-09-multiplayer-and-storyline.md
  • worker thread 019f20f1-a449-7730-a35e-1f934d0589bf
  • src/data/multiplayer/types.ts
  • src/data/multiplayer/roomStateMachine.ts
  • src/utils/multiplayer/roomStateMachine.ts
  • src/components/multiplayer-lobby/MultiplayerLobby.tsx
  • src/components/multiplayer-lobby/RoomCard.tsx
  • src/components/multiplayer-lobby/RoomSeatCell.tsx